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| *Courtesy Disney Pixar |
Showing posts with label Monsters Inc.. Show all posts
Showing posts with label Monsters Inc.. Show all posts
Thursday, June 13, 2013
Slugma Slugma Kappa
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Disney Store - Scare Approaches 101
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| *Courtesy Disney Store |
Don't forget to pick up your ID Cards and sign up for Scare Approaches 101 at your local Disney Store where you can learn the fine art of SCARING!
Classes are June 15, June 22, and June 29 at 10:30AM, 11:30AM, and 12:30PM.
Call your local Disney Store for more information.
Sunday, June 2, 2013
MONSTERS UNIVERSITY - Sketches to Scares: How a Scene First Comes to Life
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| *Courtesy Disney Pixar |
Each scene from a Pixar film goes through a tried and true process of development to achieve just the right look, color script and lighting scheme. Take a look at the whole process below to get a sense of the steps that go into each stage of the animation process–what changes and what stays the same as a moment goes from a quick sketch in the Story Department to a final frame on the big screen. Then, we’ll break it down and take a look at each step in the animation process…
Story Department
Pixar Story artist Dean Kelly drew this storyboard to help artists pre-visualize the action of this particular moment in the film. Story artists created approximately 227,246 storyboards for Monsters University–more than any other Pixar film to date!
Art Department
Once the sequence of events is determined, it’s up to the Art department to determine the style and feel of the scene. Through concept art, artists like Shelly Wan explore lighting, textures, and the general mood of characters and locations.
Modeling
Next, technical directors create characters and environments in the computer with a process known as Modeling. In Modeling, technical directors will design the shapes, textures, colors, and material properties of characters and objects.
Layout
In the layout stage of animation, a virtual camera is placed into a shot. The characters and set are then “staged” and arranged into positions for each camera angle.
Animation and Simulation
The Animation department now animates the primary and secondary characters and add textures and colors to garments and props. The scene is populated with hundreds of background characters, which are animated by the Crowds department. The Simulation department designs realistic movement for the characters’ hair and clothes through computer simulation so that they move naturally and believably with the characters’ actions.
Lighting/Final Frame
The last step of the animation process occurs when the Lighting department integrates all the elements into a final image. Lighting is achieved in the computer by placing light sources into the scene to light the characters and objects. Monsters University is the first Pixar film to use Global Illumination that allows for more complex and realistic lighting set-ups.
Learn more about Pixar’s story process."
*Thanks to Disney Insider!
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Monsters University,
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sulley,
wazowski
Thursday, May 23, 2013
Monsters University - First Morning
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| *Courtesy Disney Pixar |
Get a look at Mike and Sulley's first morning at the Oozma Kappa house.
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disney,
Mike Wazowski,
Monsters Inc.,
Monsters University,
movie,
pixar,
sulley
Sunday, April 21, 2013
A Throwback to Mike and Sulley's Monsters U Days
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| *Courtesy Disney Pixar |
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mike,
monsters,
Monsters Inc.,
Monsters University,
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school,
sulley,
university
Saturday, April 20, 2013
New Pixar Movie!
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| *Courtesy Disney Pixar |
"We’re proud to announce that the next film from director Pete Docter (Monsters, Inc. and Up) will be titled Inside Out, coming to US theaters June 19, 2015!"
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disney,
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Inside Out,
Monsters Inc.,
movie,
Pete Docter,
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up
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